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		<title>ScummVM news</title>
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		<description>ScummVM is a cross-platform interpreter for several point-and-click adventure engines. This includes all SCUMM-based adventures by LucasArts, Simon the Sorcerer 1&amp;2 by AdventureSoft, Beneath a Steel Sky and Broken Sword 1&amp;2 by Revolution, and many more.</description>
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			<title>ScummVM 1.0.0 "Shiny Logo" is finally out</title>
			<description><![CDATA[

<p>It was just 3.5 months ago when we started to prepare for this release, and now finally the
day has come.</p>

<p>Ladies and gentlemen, please greet the one and only ScummVM 1.0.0 "Shiny Logo!" The long
awaited, the most anticipated, the best... whatever.</p>

<p>We worked very hard on stability in this release, and in addition to all
that goodness available since our 1.0.0rc1, we added a new set of ports for Motorola Linux-based
phones (those on MotoEZX and MotoMAGX platforms) and fixed just a few hundred bugs.
</p>

<p>The release is available from the <a href="http://www.scummvm.org/downloads/">usual place</a>,
and the full list of changes can be found <a href="http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-0-0/NEWS">right
here</a> in the NEWS file.
</p>

<p>
Now jump to the <a href="http://www.scummvm.org/downloads/">downloads page</a>, grab a build for your favorite
device and spread the word that ScummVM is 1.0.0!
</p>

]]></description>
			<pubDate>Sun, 15 Nov 2009 00:00:00 +0000</pubDate>
						<author>nospam@scummvm.org (sev)</author>
						<guid isPermaLink='true'>http://scummvm.sourceforge.net/news/archive/#2009-11-15</guid>
			<link>http://scummvm.sourceforge.net/news/20091115/</link>
		</item>
						<item>
			<title>Revised ScummVM logo and icon(s)</title>
			<description><![CDATA[

<p>As you may have already noticed, we are in the process of switching
from our old trusty logo and icons to new, slightly revised versions. The
main change is that the lowercase "s" has now become an uppercase "S" --
this is meant to help stop the confusion lots of people seem to have
about our name: We are called "ScummVM", and not "scummvm" :-).
</p>

<p>Besides that, the new logo was touched up by its original author,
Jean-Marc, to produce higher quality versions (in PNG and SVG format) of
both the logo and the icon. As a result, they look better and yummier
than ever before. 
</p>

<p>We are not yet completely done converting everything to the new logo
and icon (boy, they are really present in <em>lots</em> of places), but
are actively working on it. The upcoming 1.0.0 release of ScummVM will
be the first to feature the new art everywhere.
</p>

<p>
So, I hope you like the new art just as much as we do :-). 
</p>

]]></description>
			<pubDate>Fri, 30 Oct 2009 00:00:00 +0000</pubDate>
						<author>nospam@scummvm.org (fingolfin)</author>
						<guid isPermaLink='true'>http://scummvm.sourceforge.net/news/archive/#2009-10-30</guid>
			<link>http://scummvm.sourceforge.net/news/20091030/</link>
		</item>
						<item>
			<title>Further testing required for your favorite adventure game interpreter</title>
			<description><![CDATA[
<p>
As all of you have probably heard, we are still in the testing phase for the 1.0.0 release.
So far we have gotten many testings results, because of you, our fellow users. Thanks again to all
the people who have already done testing for the next release.
Sadly, we are missing some tests for certain games though. Here is the list of games for which we really
need some testing results:
</p>

<ul>
<li>The Manhole</li>
<li>Rodney's Funscreen</li>
<li>Elvira II - The Jaws of Cerberus</li>
<li>Bargon Attack</li>
<li>Goblins 3</li>
<li>Bud Tucker in Double Trouble</li>
<li>I Have No Mouth, and I Must Scream</li>
<li>Nippon Safes Inc.</li>
</ul>

<p>
If you own one of these games please grab a <a href="http://www.scummvm.org/downloads.php#SVN">daily build</a> of ScummVM and play through it.
Submit any bugs you discover along the way to the <a href="http://sourceforge.net/tracker/?group_id=37116&amp;atid=418820">bug tracker</a>.
When you complete a game, report it on the <a href="http://forums.scummvm.org/viewtopic.php?t=7599">forums</a> so we can add it to our
<a href="http://wiki.scummvm.org/index.php/Release_Testing/1.0.0">release testing wiki page</a>. Be sure to provide the version, language,
and platform of the game you're testing (in addition to the name of course) as well as what platform you are testing on. You can find more details
on testing <a href="http://wiki.scummvm.org/index.php/Release_Testing">over here</a>.
</p>

<p>
As you can see on our <a href="http://wiki.scummvm.org/index.php/Release_Testing/1.0.0">release testing wiki page</a>, almost all testing results
are from our desktop ports. If you have ScummVM running on console or handheld ports we also ask you to test your games (not necessarily only
the ones mentioned above) there as well, and report your results in the above mentioned way.
</p>

]]></description>
			<pubDate>Sun, 20 Sep 2009 00:00:00 +0000</pubDate>
						<author>nospam@scummvm.org (LordHoto)</author>
						<guid isPermaLink='true'>http://scummvm.sourceforge.net/news/archive/#2009-09-20</guid>
			<link>http://scummvm.sourceforge.net/news/20090920/</link>
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						<item>
			<title>ScummVM 1.0.0rc1 "Grog XD" is ready for your testing</title>
			<description><![CDATA[
<p>
Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we have decided to put out a Release Candidate, which is <a href="/downloads.php">awaiting you here</a>.
</p>

<p>
It is a regular stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off. We have a
<a href="http://wiki.scummvm.org/index.php/Release_Testing/1.0.0">release
testing wiki page</a> for the upcoming 1.0.0 release, which we would like to
see turned into a mass of green indicating successful removal of any issues in
the titles supported, and thus we need your help, our dear users of ScummVM. It
would be really great to test as many games as possible on all varieties of
platforms our project is ported to.
</p>

<p>The list of changes which are prepared for you in this release is quite long. The highlights are:</p>
<ul>
<li>Added support for <i>Discworld</i></li>
<li>Added support for <i>Discworld 2 - Missing Presumed ...!?</i></li>
<li>Added support for <i>Return to Zork</i></li>
<li>Added support for <i>Leather Goddesses of Phobos 2</i></li>
<li>Added support for <i>The Manhole</i></li>
<li>Added support for <i>Rodney's Funscreen</i></li>
<li>Added support for <i>Cruise for a Corpse</i></li>
<li>Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog</li>
<li>Broken Sword 1 &amp; 2 now run with original cutscenes</li>
<li>Increased <i>The 7th Guest</i> microscope puzzle difficulty to match original</li>
<li>Major improvements to PSP, PS2 and WinCE ports</li>
<li>New port for GP2X Wiz handheld game console.</li>
</ul>

<p>
The full list of changes can be found in the <a href="http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-0-0rc1/NEWS">NEWS file</a>.
</p>

<p>
'Nuff said, so <a href="/downloads.php">download ScummVM</a> and be one step closer to 1.0.0.
</p>

]]></description>
			<pubDate>Mon, 31 Aug 2009 00:00:00 +0000</pubDate>
						<author>nospam@scummvm.org (sev)</author>
						<guid isPermaLink='true'>http://scummvm.sourceforge.net/news/archive/#2009-08-31</guid>
			<link>http://scummvm.sourceforge.net/news/20090831/</link>
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