ScummVM logo   Game characters
Script creation utility for Maniac Mansion Virtual Machine  
 

CreditsCredits

 
ScummVM Team
 
Project Leaders
 
James Brownender
Max HornFingolfin
Eugene Sandulenkosev
Engine Teams
 
SCUMM:
Torbjörn Anderssoneriktorbjorn
James Brownender
Jonathan Graykhalek
Max HornFingolfin
Travis HowellKirben
Paweł KołodziejskiaquadranCodecs, iMUSE, Smush, etc.
Eugene SandulenkosevFT INSANE, MM NES, MM C64, game detection, Herc/CGA
HE:
Jonathan Graykhalek
Travis HowellKirben
Gregory Montoircyx
Eugene Sandulenkosev
AGI:
Stuart Georgedarkfiber
Matthew Hoopsclone2727
Filippos Karapetis[md5]
Paweł Kołodziejskiaquadran
Kari SalminenBuddha^
Eugene Sandulenkosev
David Symondsdsymonds
AGOS:
Torbjörn Anderssoneriktorbjorn
Travis HowellKirben
Oliver Kiehlolki
BASS:
Robert Göffringmannlavosspawn
Oliver Kiehlolki
Joost Petersjoostp
Broken Sword 1:
Robert Göffringmannlavosspawn
Broken Sword 2:
Torbjörn Anderssoneriktorbjorn
Jonathan Graykhalek
Cinematique evo 1:
Vincent Hammyazoooriginal CinE engine author
Paweł Kołodziejskiaquadran
Gregory Montoircyx
Eugene Sandulenkosev
Cinematique evo 2:
Vincent Hammyazoooriginal CruisE engine author
FOTAQ:
David Erikssontwogood
Gregory Montoircyx
Joost Petersjoostp
Gob:
Torbjörn Anderssoneriktorbjorn
Sven HesseDrMcCoy
Willem Jan Palenstijnwjp
Eugene Sandulenkosev
Kyra:
Torbjörn AnderssoneriktorbjornVQA Player
Oystein Eftevaagvinterstum
Florian Kagererathrxx
Gregory Montoircyx
Johannes SchickelLordHoto
Lure:
Paul Gilbertdreammaster
M4:
Torbjörn Anderssoneriktorbjorn
Paul Gilbertdreammaster
Benjamin Haischjohndoe
Filippos Karapetis[md5]
MADE:
Benjamin Haischjohndoe
Parallaction:
???peres
SAGA:
Torbjörn Anderssoneriktorbjorn
Filippos Karapetis[md5]
Andrew Kurushinajax16384
Eugene Sandulenkosev
Touché:
Gregory Montoircyx
Backend Teams
 
Dreamcast:
Marcus Comstedt
GP2X:
John WillisDJWillis
iPhone:
Oystein Eftevaagvinterstum
Maemo:
Frantisek Dufkafanoush
Nintendo DS:
Neil Millstoneagent-q
PalmOS:
Chris Aperschrilith
PocketPC / WinCE:
Kostas NakosJubanka
PlayStation 2:
Robert Göffringmannlavosspawn
Max Linguasunmax
PSP (PlayStation Portable):
Joost Petersjoostp
SDL (Win/Linux/OS X/etc.):
Max HornFingolfin
Eugene SandulenkosevAsm routines, GFX layers
SymbianOS:
Jurgen BraamSumthinWicked
Lars PerssonAnotherGuest
Other subsystems
 
Infrastructure:
Max HornFingolfinBackend & Engine APIs, file API, sound mixer, audiostreams, data structures, etc.
Eugene Sandulenkosev
GUI:
Eugene Sandulenkosev
Johannes SchickelLordHoto
Miscellaneous:
David Corrales-Lopezdavid_corralesFilesystem access improvements
Jerome FisherKingGuppyMT-32 emulator
Jochen HoenickehoenickeSpeaker & PCjr sound support, Adlib work
Robin WattsrobinwattsARM assembly routines for nice speedups on several ports; improvements to the sound mixer
Website (content)
 

All active team members

Documentation
 
Joachim EberhardjoachimeberhardDocumentation manager
Matthew Hoopsclone2727Wiki editor
Retired Team Members
 
Tore AndersontoreFormer Debian GNU/Linux maintainer
Nicolas BaccaarismeFormer WinCE porter
Ralph BrorsenpainelfHelp with GUI implementation
Jamieson Christianjamieson630iMUSE, MIDI, all things musical
Rüdiger HankePort: MorphOS
Vincent Hammyaz0rScummVM co-founder, Original Cruise/CinE author
Felix JakschitschyotZak256 reverse engineering
Mutwin KrausmutleOriginal MacOS porter
Peter Moraliyskiph0xPort: GP32
Jeremy NewmanlaxdragonFormer webmaster
Ludvig StrigeusluddeOriginal ScummVM and SimonVM author
Lionel UlmerbbroxPort: X11
Won Starwonst719Former GP32 porter
Other contributions
 
Packages
 
AmigaOS 4:
Hans-Jörg Frieden
Hubert MaierRaziel_AOne
Juha Niemimäki
Atari/FreeMiNT:
Keith ScrogginsKeithS
BeOS:
Stefan Parviainen
Luc SchrijversBegasus
Debian GNU/Linux:
David Weinehalltao
Fedora / RedHat:
Willem Jan Palenstijnwjp
Mac OS X:
Max HornFingolfin
Oystein Eftevaagvinterstum
Mandriva:
Dominik Scherer
MorphOS:
Fabien Coeurjolyfab1
OS/2:
Paul SmedleyCreeping
SlackWare:
Robert Kelsen
Solaris x86:
Laurent Blumelaurent
Solaris SPARC:
Markus StranglWooShell
Win32:
Travis HowellKirben
Win64:
Chris GrayPsychoid
Websites (design)
 
Dobó BalázsdravenWebsite design
Yaroslav FedevychjafdHTML/CSS for the website
David JensenTystSVG logo conversion
Jean MarcScummVM logo
???RainaScummVM forum buttons
Clemens SteinhuberScummVM forum theme
Code contributions
 
Ori Avtalionsalty-horseSubtitle control options in the GUI; BASS GUI fixes
Stuart CaieDecoders for Simon 1 Amiga data files
Paolo CostabelPSP port contributions
Thierry CrozatcriezySupport for Broken Sword 1 Macintosh version
Thomas Fach-PedersenmadmooseProTracker module player
Benjamin Haischjohn_doeHeavily improved de-/encoder for DXA videos
Janne HuttunenV3 actor mask support, Dig/FT SMUSH audio
Kovács Endre JánosSeveral fixes for Simon1
Jeroen JanssenjapjNumerous readability and bugfix patches
Andreas KarlssonSprawlInitial port for SymbianOS
Claudio MatsuokaDaily Linux builds
Thomas MayerPSP port contributions
Sean MurraylightcastScummVM tools GUI application (GSoC 2007 task)
???n0pWindows CE port aspect ratio correction scaler and right click input method
Mikesch NepomukmnepomukMI1 VGA floppy patches
Nicolas NoblepixelsConfig file and ALSA support
Tim PhillipsrealmzInitial MI1 CD music support
???QuietustSound support for Amiga SCUMM V2/V3 games, MM NES support
Andreas RöverBroken Sword 1/2 MPEG2 cutscene support
Edward RuddurkleFixes for playing MP3 versions of MI1/Loom audio
Daniel ScheplerdscheplerFinal MI1 CD music support, initial Ogg Vorbis support
André Souzaluke_brSDL-based OpenGL renderer

And to all the contributors, users, and beta testers we've missed. Thanks!

Special thanks to
 
Sander BuskensFor his work on the initial reversing of Monkey2
???CanadacowFor the original MT-32 emulator
Kevin CarnesFor Scumm16, the basis of ScummVM's older gfx codecs
Patrick CombetDorian GrayFor the original Gobliiins ADL player
Ivan DubrovFor contributing the initial version of the Gobliiins engine
???JezarFor his freeverb filter implementation
Jim LeitermanVarious info on his FM-TOWNS/Marty SCUMM ports
???lloydFor deep tech details about C64 Zak & MM
Sarien TeamOriginal AGI engine code
Jimmi ThøgersenFor ScummRev, and much obscure code/documentation
???TristanFor additional work on the original MT-32 emulator

Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.

John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.

Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.

Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!

Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing the source code of The Feeble Files and Simon the Sorcerer's Puzzle Pack with us.

     
Support This Project SourceForge Valid HTML 4.01! Valid CSS! Valid HTML 4.01